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Character Sheet Empty Character Sheet

Post  Weaver Wed Oct 17, 2012 8:48 pm

Pic URL(s):

Full Name:

===Character Biography===
Titles:
Race:
Age:
Height:
Weight:
Handedness:
Organizations:
Relationship status:

==============Statistics==============

=====Attributes=====
     Attack: xx (xx Racial + xx Weakness + xx Basic Character Points + xx Character Points from Leveling)
   Defense: xx (xx Racial + xx Weakness + xx Basic Character Points + xx Character Points from Leveling)
Endurance: xx (xx Racial + xx Weakness + xx Basic Character Points + xx Character Points from Leveling)
       Magic: xx (xx Racial + xx Weakness + xx Basic Character Points + xx Character Points from Leveling)
Resistance: xx (xx Racial + xx Weakness + xx Basic Character Points + xx Character Points from Leveling)
 Swiftness: xx (xx Racial + xx Weakness + xx Basic Character Points + xx Character Points from Leveling)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      Totals: xx (xx Racial + xx Weakness + 30 Basic Character Points + xx Character Points from Leveling)

===Other Values===
Hit Points: xx (00 Endurance + [00 Endurance x 00 Level] + 00 Ability Derived)
Base Speed: xxx Feet (10 + [5 x 00 Swiftness] + [5 x 00 Movement Utility-based Swiftness Bonus] + Flat Bonuses)
Experience Points: experience total/experience needed for next level

===Weaknesses===
==Racial==
Name of Weakness (Focus, if any) [Severity Grade]: +x Attack, +x Defense, +x Endurance, +x Magic, +x Resistance, +x Swiftness

==Voluntary==
Name of Weakness (Focus, if any) [Severity Grade]: +x Attack, +x Defense, +x Endurance, +x Magic, +x Resistance, +x Swiftness


====Abilities====
* = Racial Package

===Attack===
[00 Slots Used/00 Slots Total]

==Physical Attacks==
= Ability
= Ability
= Ability

==Physical Utilities==
= Ability
= Ability
= Ability

==Fighting Styles==
= Ability
= Ability
= Ability


===Defense===
[00 Slots Used/00 Slots Total]

==Defense Equipment==
= Ability
= Ability
= Ability

==Defensive Utilities==
= Ability
= Ability
= Ability


===Magic===
[00 Slots Used/00 Slots Total]

==Magical Attacks==
= Ability
= Ability
= Ability

==Utility Powers==
= Ability
= Ability
= Ability

==Supportive Utilities==
= Ability
= Ability
= Ability


===Resistance===
[00 Slots Used/00 Slots Total]

==Magical Resistances==
= Ability
= Ability
= Ability

==Supportive Powers==
= Ability
= Ability
= Ability


===Swiftness===
[00 Slots Used/00 Slots Total]

==Movement Modes==
= Ability
= Ability
= Ability

==Movement Utilities==
= Ability
= Ability
= Ability


====Granted Abilities====
= Ability (Usability): Mechanic

====Creation Items====
= Item Name (Usability): Mechanic

====Ability Paths Completed====
= Name (Focus, if any) [Type]
= Name (Focus, if any) [Type]
= Name (Focus, if any) [Type]


====Ability Paths In Progress====
= Name (Focus, if any) [0/5]
= Name (Focus, if any) [0/5]
= Name (Focus, if any) [0/5]

===================Character Story=========================
Character Description:


Character Background:


Character Story by Arc:


=====================Leveling History=======================

===Level 2:

Attributes: +x Attribute, +x Attribute, +x Attribute

Abilities Gained:
= Ability
= Ability
= Ability

===Level 3:

Attributes: +x Attribute, +x Attribute, +x Attribute

Abilities Gained:
= Ability
= Ability
= Ability

===Level 4:

Attributes: +x Attribute, +x Attribute, +x Attribute

Abilities Gained:
= Ability
= Ability
= Ability

===Level 5:

Attributes: +x Attribute, +x Attribute, +x Attribute

Abilities Gained:
= Ability
= Ability
= Ability

===Level 6:

Attributes: +x Attribute, +x Attribute, +x Attribute

Abilities Gained:
= Ability
= Ability
= Ability

===Level 7:

Attributes: +x Attribute, +x Attribute, +x Attribute

Abilities Gained:
= Ability
= Ability
= Ability

===Level 8:

Attributes: +x Attribute, +x Attribute, +x Attribute

Abilities Gained:
= Ability
= Ability
= Ability

===Level 9:

Attributes: +x Attribute, +x Attribute, +x Attribute

Abilities Gained:
= Ability
= Ability
= Ability

===Level 10:

Attributes: +x Attribute, +x Attribute, +x Attribute

Abilities Gained:
= Ability
= Ability
= Ability

======================Ready for Posts========================
(Needed: Initiative, Defense, Resistance, signature attacks and ability uses)

==========================================================
Weaver
Weaver
Admin

Posts : 491
Join date : 2011-03-27
Location : Her Loom

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Character Sheet Empty Re: Character Sheet

Post  Fate Sat Oct 27, 2012 10:58 pm

Please put down your abilities in the order that they were taken, to help with verification that they were taken in the order necessary for abilities paths. Please place a blank line between the first level and leveling history. Please fill out sections completely. If you don't have an ability for that section, label it as an ability/creation item named "none". If you don't have character points of that source or Attribute, the entry is "00". All numerical entries into the statistics block need to be the same amount of digits so that it lines up properly.

If you are saving an ability slot, put it down as an ability with the following name: [Saved (Attribute) Slot]. This helps with verification of ability slots.

As a reminder, character sheets turned into Weaver must not have mechanical notes on any section except for Granted Abilities and Creation Items.


Here's Nickolas Rimon to remind us all what a properly filled out character sheet looks like.

(Nickolas Rimon belongs to Jeff and Haven Saga.)


Last edited by Fate on Thu Nov 15, 2012 4:54 pm; edited 1 time in total

Fate
Admin

Posts : 1143
Join date : 2011-03-17
Location : Wouldn't you want to know?

https://players-haven.forumotion.com

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Character Sheet Empty Nickolas Rimon

Post  Fate Sat Oct 27, 2012 10:59 pm

Pic URL(s):

Full Name: Nickolas Stewart Rimon

===Character Biography===
Titles: that brat
Race: Foundling Nezumimi
Age: 12
Height:
Weight:
Handedness:
Organizations: Rimon Family
Relationship status: Single

==============Statistics==============

=====Attributes=====
Attack: 12 (02 Racial + 04 Weakness + 06 Basic Character Points + 00 Character Points from Leveling)
Defense: 06 (02 Racial + 02 Weakness + 02 Basic Character Points + 00 Character Points from Leveling)
Endurance: 11 (00 Racial + 11 Weakness + 00 Basic Character Points + 00 Character Points from Leveling)
Magic: 24 (06 Racial + 00 Weakness + 18 Basic Character Points + 00 Character Points from Leveling)
Resistance: 08 (04 Racial + 00 Weakness + 04 Basic Character Points + 00 Character Points from Leveling)
Swiftness: 02 (02 Racial + 00 Weakness + 00 Basic Character Points + 00 Character Points from Leveling)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Totals: 57 (16 Racial + 17 Weakness + 30 Basic Character Points + 00 Character Points from Leveling)

===Other Values===
Hit Points: 22 (11 Endurance + 11 Endurance x 01 Level + 00 Ability Derived)
Base Speed: 20 Feet (10 + [5 x 02 Swiftness] + [5 x 00 Movement Utility-based Swiftness Bonus])
Experience Points: 0200/3000

===Weaknesses===
{Racial}
Sensitivity (Iron) [Minor: +2 Defense, +1 Resistance]
Philia (Milk) [Minor: +1 Resistance, +2 Attack]
Limited Shapeshift (Rodent-Like or Weasel-Like) [Moderate: +5 Magic]
Sensitive Hearing [Moderate: +1 Magic, +2 Resistance, +2 Swiftness]

{Voluntary}
Underage [Moderate: +5 Endurance]
Honor code (Family First) [Minor: +3 Endurance]
Heartstring (Xander Rimon) [Minor: +3 Endurance]
Heartstring (Imogen Rimon) [Minor: +3 Attack]
Nemesis (Imogen Rimon) [Minor: +1 Attack +2 Defense]

{Storyteller}
None

====Abilities====
* = Racial Package

===Attack===
[06 Slots Used/06 Slots Total]

==Physical Attacks==
= Sai
= Pick Pocket

==Physical Utilities==
= Poisoned Weapon
= Vital Blow
= Set Trap

==Fighting Styles==
= Ninjutsu


===Defense===
[03 Slots Used/03 Slots Total]

==Defense Equipment==
= None

==Defensive Utilities==
= Adaptability*
= Tough as Nails
= Disable Trap


===Magic===
[12 Slots Used/12 Slots Total]

==Magical Attacks==
= Silence*
= Stealth*
= Death Attack
= Invisibility
= Poison Attack

==Utility Powers==
= Shapeshift*
= Improved Silence
= Improved Stealth
= Tinker
= Enhance Magic
= Repair Item
= Expert Tinker

==Supportive Utilities==
= None


===Resistance===
[04 Slots Used/04 Slots Total]

==Supportive Powers==
= Fairy Circle*
= Remove Poison

==Magical Resistances==
= Awareness*
= Poison Resistance


===Swiftness===
[01 Slots Used/01 Slots Total]

==Movement Modes==
= Burrow*

==Movement Utilities==
= None


====Granted Abilities====
= None

====Creation Items====
= Item Name (Usability): Mechanic


====Ability Paths Completed====
= Assassin [Mg]
= Ninja [St/Wr]
= Rogue [St/Wr]
= Stalker [St]
= Sadist [Mg]
= Thief [St/Wr]


====Ability Paths In Progress====
= Artificier [3/5]
= Shade [1/5]
= Fighter (Sai; TBD) [1/5]
= Spell Sword (Sai; Death Attack) [3/5]

===================Character Story=========================
Nickolas' mother has often told him that he'd make an excellent thief. He has boring brown hair, unimportant brown eyes, and skin that is not extremely pale or remarkably tanned. He's not handsome nor ugly. You see his face and forget it in less than five minutes.

=[=]=



Nickolas Rimon is a son of the Rimon family, which is a name known in Austra for its strength and character. He's the tenth child of Alexander Rimon and like most of the children, the first of his mother, a nezumimi crafter called Rita Altheda. He grew up in Lithia at the family compound with the stories of his family member's adventures.

One story struck home, the tale of Xander's first wife Elliana Ealga and her son, his brother Naoise. Amidst the tale of glory and battle is the reason for Elliana's departure back to her people in the Adroanzi Forest. It occurred to him that this aunt he had never met was breaking one of the cardinal rules of the Rimon family: Always with another Rimon; Always in a pair.

This and his growing desire for an adventure of his own lead to him using the chaos of his sisters Ella and Abby's departure to the Mitaji Order House to sneak into his brother Theo's backpack as he left on a caravan guard run. He was off! And he wasn't breaking the rules when he stayed with the caravan while his brother turned back for home. Theo left him, however unknowingly.

Unaware of the terrible fear that he caused his parents, he vowed to only return with Elliana--after all, Dad could explain the rules and charm her back to the family...once she was at Stars Passage. Unfortunately, he forgot his dearest sister Imogen. If only she hadn't made a vow of her own: find Nickolas and teach him to never forget her again!



=[=]=



None Finished...


=====================Leveling History=======================

-=Next Level=-
===Level 2:

Attributes: +x Attribute, +x Attribute, +x Attribute

Abilities Gained:
= Ability
= Ability
= Ability

===Level 3:

Attributes: +x Attribute, +x Attribute, +x Attribute

Abilities Gained:
= Ability
= Ability
= Ability

===Level 4:

Attributes: +x Attribute, +x Attribute, +x Attribute

Abilities Gained:
= Ability
= Ability
= Ability

===Level 5:

Attributes: +x Attribute, +x Attribute, +x Attribute

Abilities Gained:
= Ability
= Ability
= Ability

===Level 6:

Attributes: +x Attribute, +x Attribute, +x Attribute

Abilities Gained:
= Ability
= Ability
= Ability

===Level 7:

Attributes: +x Attribute, +x Attribute, +x Attribute

Abilities Gained:
= Ability
= Ability
= Ability

===Level 8:

Attributes: +x Attribute, +x Attribute, +x Attribute

Abilities Gained:
= Ability
= Ability
= Ability

===Level 9:

Attributes: +x Attribute, +x Attribute, +x Attribute

Abilities Gained:
= Ability
= Ability
= Ability

===Level 10:

Attributes: +x Attribute, +x Attribute, +x Attribute

Abilities Gained:
= Ability
= Ability
= Ability

======================Ready for Posts========================
(Needed: Initiative, Defense, Resistance, signature attacks and ability uses)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Nickolas Rimon rolls Initiative.
X Roll +2 Swiftness = 2 +Roll

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Nickolas Rimon defends against [who's what]. (DC)
x Roll +6 Defense (+4 Rogue) = 6(10) +Roll

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Nickolas Rimon resists [who's what]. (DC)
x Roll +8 Resistance (+4 Rogue) = 8(12)+Roll

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Nickolas Rimon resists [who's Poison]. (DC)
x Roll +8 Resistance +4 Poison Resistance (+4 Rogue) = 12(16)+Roll

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Nickolas Rimon resists [who's Silence/Stealth]. (DC)
x Roll +8 Resistance +4 Awareness +4 Stalker (+4 Rogue) = 16(20)+Roll

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Nickolas Rimon attacks [target].
x Roll +12 Attack +2 Sai +4 Sadist (+4 Ninja +4 Thief +4 Rogue) =18(30) +Roll [Damage Dealt: -4 hp]

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Nickolas Rimon attacks [target].
x Roll +12 Attack +2 Sai +4 Sadist (+4 Ninja +4 Thief +4 Rogue)=18(30) +Roll [No Damage: Disarmed]

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Nickolas Rimon activates Enhance Magic.

Nickolas Rimon attacks [target] with Death Attack.
x Roll +24 Magic +2 Death Attack +4 Assassin (+4 Rogue) +4 Enhance Magic = 34(38) +Roll

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Nickolas Rimon activates Enhance Magic.

Nickolas Rimon uses Silence.
x Roll +24 Magic +2 Silence +4 Stalker (+4 Rogue) +2 Improved Silence +4 Enhance Magic = 36(40) +Roll

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Nickolas Rimon uses Stealth.
x Roll +24 Magic +2 Stealth +4 Stalker (+4 Rogue) +2 Improved Stealth +4 Enhance Magic = 36(40) +Roll

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Nickolas Rimon activates Enhance Magic.

Nickolas Rimon attacks [target] with Poison Attack.
x Roll +24 Magic +3 Poison Attack +4 Sadist (+4 Rogue) +4 Enhance Magic = 35(39) +Roll

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
=============================================================


Fate
Admin

Posts : 1143
Join date : 2011-03-17
Location : Wouldn't you want to know?

https://players-haven.forumotion.com

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