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New Weaknesses

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New Weaknesses Empty New Weaknesses

Post  Fate Sun Oct 16, 2011 12:16 am

Weaknesses, as noted in their section, are the polar opposite of abilities. They take something away from a character and grant them extra character points to make up for it. A good weakness is never made up for entirely by the extra character points and is interesting for the character to play.
The suggest format is listed below. Just remove the *, of course.
<*b>Weakness Name<*/b>
<*b>Description:<*/b> A thematic description of the weakness.
&*nbsp;&*nbsp;&*nbsp;&*nbsp;&*nbsp;<*i>Minor:<*/i> The mechanics of the weakness at minor severity.
&*nbsp;&*nbsp;&*nbsp;&*nbsp;&*nbsp;<*i>Moderate:<*/i> The mechanics of the weakness at moderate severity.
&*nbsp;&*nbsp;&*nbsp;&*nbsp;&*nbsp;<*i>Major:<*/i> The mechanics of the weakness at severe severity.
&*nbsp;&*nbsp;&*nbsp;&*nbsp;&*nbsp;<*i>Special:<*/i> Special notes and conditions for the weakness, such as scenarios in which it might be temporarily revoked or altered by the storyteller.
<*br><*center>=[=]=<*/center><*br><*br>

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Weaknesses Up For Discussion




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Weaknesses To Be Added



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