New Mechanics
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New Mechanics
This is the section where you suggest new mechanics. Mechanics are things that fundamentally change game play and usually require the editing of the majority of the abilities that make up the system. This section should never be taken lightly, not only due to the work that would be involved in implementation, but because a new mechanic changes the building blocks of the system.
This importance is why anyone posting in this section is required to use the following format to present their new mechanic. As always, remove the * before posting.
<*b>Proposed Mechanic:<*/b> What are you suggesting? Please be as clear as possible as it will vacillate understanding and could mean the difference between acceptance and rejection.
<*b>Reasoning:<*/b> Why do you feel this would be a good change to make?
<*b>Cons:<*/b> What problems would making this change cause?
<*br><*center>=[=]=<*/center><*br><*br>
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Mechanics Up For Discussion
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Decisions
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This importance is why anyone posting in this section is required to use the following format to present their new mechanic. As always, remove the * before posting.
<*b>Proposed Mechanic:<*/b> What are you suggesting? Please be as clear as possible as it will vacillate understanding and could mean the difference between acceptance and rejection.
<*b>Reasoning:<*/b> Why do you feel this would be a good change to make?
<*b>Cons:<*/b> What problems would making this change cause?
<*br><*center>=[=]=<*/center><*br><*br>
Mechanics Up For Discussion
Decisions
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